One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.
Game | Time | WPM | Accuracy |
---|---|---|---|
58673 | 2019-11-07 15:04:57 | 70.48 | 98% |
58071 | 2019-10-10 07:36:18 | 72.31 | 98% |
49638 | 2018-09-30 09:07:31 | 62.51 | 95% |
48107 | 2018-08-08 16:02:51 | 58.78 | 95% |
37488 | 2017-09-12 12:35:44 | 61.23 | 96% |
37410 | 2017-09-11 12:33:04 | 66.41 | 96% |
36710 | 2017-08-25 16:18:34 | 67.92 | 98% |
35045 | 2017-07-24 12:28:12 | 65.71 | 97% |
34072 | 2017-07-04 13:41:53 | 65.51 | 98% |
32739 | 2017-06-08 13:27:31 | 64.53 | 97% |
30735 | 2017-05-08 01:29:08 | 53.47 | 89% |
30630 | 2017-05-07 04:41:06 | 55.41 | 92% |
29338 | 2017-04-18 12:30:54 | 71.52 | 97% |
28661 | 2017-04-08 12:40:17 | 60.95 | 93% |
28251 | 2017-04-03 16:39:43 | 49.11 | 87% |
27523 | 2017-03-25 17:10:01 | 64.31 | 96% |
25595 | 2017-03-06 15:15:18 | 55.59 | 92% |
24331 | 2017-02-19 11:03:12 | 56.44 | 91% |
22841 | 2017-02-05 12:01:59 | 52.88 | 90% |
22643 | 2017-02-04 05:57:45 | 62.34 | 97% |
22535 | 2017-02-03 11:36:59 | 57.30 | 91% |