Problems are mind-made and need time to survive. They cannot survive in the actuality of the Now.
Game | Time | WPM | Accuracy |
---|---|---|---|
1191 | 2012-03-04 06:20:09 | 25.76 | 100% |
963 | 2012-01-23 17:36:59 | 23.76 | 99% |
902 | 2012-01-18 09:13:44 | 22.00 | 98% |
811 | 2012-01-14 06:53:06 | 23.76 | 97% |
787 | 2012-01-13 10:58:25 | 23.31 | 99% |
755 | 2012-01-10 09:33:52 | 24.46 | 99% |
689 | 2012-01-08 13:16:50 | 24.51 | 97% |
639 | 2012-01-05 11:08:09 | 23.01 | 97% |
574 | 2012-01-01 19:02:05 | 22.32 | 99% |
549 | 2011-12-29 19:49:47 | 20.53 | 97% |
214 | 2011-11-24 09:49:02 | 20.23 | 100% |
193 | 2011-11-23 11:38:37 | 20.02 | 99% |
139 | 2011-11-15 06:43:29 | 20.78 | 99% |
84 | 2011-11-13 07:38:13 | 18.89 | 100% |