The world has come a long way since the days of the printing press. Information is no longer a scarce commodity; we have more of it than we know what to do with. But relatively little of it is useful. We perceive it selectively, subjectively, and without much self-regard for the distortions that this causes. We think we want information when we really want knowledge.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 43036 | 2024-08-12 06:43:19 | 133.60 | 97.3% |
| 42431 | 2024-08-06 03:40:13 | 123.19 | 96.7% |
| 42193 | 2024-08-03 08:17:39 | 144.49 | 98.7% |
| 36061 | 2024-05-30 01:34:27 | 126.46 | 96.9% |
| 34208 | 2024-04-20 11:10:11 | 140.38 | 97.8% |
| 28015 | 2024-01-20 10:58:36 | 147.32 | 98.4% |
| 26428 | 2023-12-27 09:56:05 | 158.31 | 99.2% |
| 24107 | 2023-11-23 07:03:55 | 161.85 | 99.2% |
| 23528 | 2023-11-16 06:56:23 | 137.55 | 97.4% |
| 19845 | 2023-10-15 09:26:20 | 150.24 | 98% |
| 17227 | 2023-09-22 10:21:30 | 117.68 | 97.3% |
| 14064 | 2023-07-25 15:50:04 | 124.60 | 98.4% |
| 12462 | 2023-06-25 10:21:13 | 124.22 | 97.6% |
| 10336 | 2023-05-14 14:17:06 | 131.50 | 98% |
| 10038 | 2023-05-07 07:10:04 | 126.32 | 97% |
| 9173 | 2023-04-26 12:10:42 | 134.92 | 98% |