It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 32922 | 2025-10-22 12:13:24 | 103.21 | 97% |
| 32068 | 2025-09-20 07:04:05 | 96.41 | 97% |
| 31569 | 2025-08-28 06:09:22 | 93.81 | 97% |
| 25658 | 2025-01-03 14:32:59 | 99.96 | 97.3% |
| 24996 | 2024-12-11 18:54:02 | 94.80 | 97.3% |
| 24433 | 2024-10-24 12:19:01 | 100.95 | 97.4% |
| 13444 | 2022-09-24 08:27:48 | 103.69 | 98% |
| 12214 | 2022-06-28 07:15:06 | 90.23 | 97% |
| 6169 | 2021-06-04 08:45:48 | 96.52 | 98% |