Text race history for Taha (tgamer7700)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1561 2020-10-22 20:50:10 63.40 94%
174 2020-05-02 14:54:39 53.98 96%