Text race history for luca (luc_vr_04)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
4244 2020-06-06 18:28:41 71.34 96%
4184 2020-06-06 13:09:19 87.55 99%
2549 2020-04-15 19:03:08 76.37 97%
2544 2020-04-15 18:57:08 79.04 97%