Text race history for Sam (busiclucho)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
8201 2018-09-21 18:37:41 78.68 98%
7640 2018-04-27 16:40:02 65.50 95%
7466 2018-04-25 18:43:42 73.14 97%
5288 2018-04-03 18:24:36 66.11 96%
5161 2018-04-02 18:54:22 65.32 97%
348 2018-01-26 20:36:17 54.94 96%