Text race history for Aaron (aaronadams)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
16447 2018-12-21 22:50:17 149.45 100%
13361 2018-10-15 15:07:40 135.53 100%
9112 2018-08-01 01:14:39 137.27 100%
9111 2018-08-01 01:14:11 133.18 100%