One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1020118 | 2025-09-18 23:19:14 | 170.53 | 98% |
| 1015608 | 2025-05-13 13:06:29 | 153.37 | 98.6% |
| 1010637 | 2024-10-28 03:45:23 | 161.75 | 99% |
| 1009924 | 2024-10-17 00:57:14 | 159.66 | 98.5% |
| 442340 | 2022-05-18 07:00:40 | 163.97 | 99% |
| 442339 | 2022-05-18 07:00:16 | 140.39 | 98% |
| 271834 | 2020-04-08 16:00:27 | 123.22 | 97% |
| 271382 | 2020-04-08 06:13:00 | 145.16 | 98% |
| 266924 | 2020-03-29 04:39:43 | 128.63 | 96% |
| 217490 | 2019-12-22 18:20:57 | 116.49 | 97% |
| 177663 | 2019-10-25 15:52:17 | 127.65 | 97% |
| 164061 | 2019-08-19 19:58:27 | 115.78 | 96% |
| 159155 | 2019-08-09 03:48:40 | 112.49 | 97% |
| 138315 | 2019-06-24 02:13:00 | 134.51 | 97% |
| 122548 | 2019-05-19 19:15:52 | 147.65 | 99% |
| 120843 | 2019-05-17 01:09:19 | 129.18 | 98% |
| 119764 | 2019-05-14 23:53:57 | 127.46 | 98% |
| 117942 | 2019-05-10 02:52:52 | 127.18 | 99% |
| 112767 | 2019-04-23 23:52:34 | 119.44 | 98% |
| 112212 | 2019-04-21 23:52:13 | 107.03 | 96% |
| 68958 | 2019-02-25 16:15:29 | 142.19 | 99% |
| 65321 | 2019-02-18 04:30:58 | 111.76 | 95% |
| 64721 | 2019-02-16 21:09:27 | 105.13 | 96% |
| 63830 | 2019-02-14 06:51:00 | 127.80 | 99% |
| 56866 | 2019-01-29 15:51:57 | 100.65 | 97% |
| 54463 | 2019-01-23 01:47:18 | 124.84 | 99% |
| 51646 | 2019-01-15 23:34:19 | 97.69 | 96% |
| 39024 | 2018-12-17 02:34:59 | 113.31 | 96% |
| 32735 | 2018-11-30 03:48:15 | 122.00 | 97% |
| 26619 | 2018-11-10 19:24:50 | 112.41 | 97% |
| 23943 | 2018-11-03 17:10:00 | 110.28 | 97% |
| 22752 | 2018-10-31 20:59:00 | 103.64 | 96% |
| 19444 | 2018-10-26 03:18:56 | 114.90 | 97% |
| 5411 | 2018-01-21 02:11:10 | 100.10 | 96% |
| 4083 | 2018-01-12 13:25:55 | 108.33 | 97% |
| 1324 | 2017-05-11 15:50:24 | 97.32 | 95% |