The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6745 | 2020-07-05 08:38:47 | 69.67 | 97% |
4669 | 2020-06-20 21:52:34 | 75.87 | 97% |
1323 | 2020-05-24 01:08:34 | 63.67 | 96% |
868 | 2020-05-21 00:32:30 | 53.91 | 94% |