The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
2264 | 2020-04-01 20:26:45 | 96.49 | 96% |
546 | 2018-10-05 23:32:05 | 68.21 | 94% |