The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
11718 | 2020-11-28 13:28:41 | 103.65 | 99% |
11090 | 2020-09-24 06:58:21 | 96.37 | 99% |
9251 | 2019-07-14 09:59:37 | 88.44 | 97% |
2481 | 2018-03-29 03:35:28 | 85.43 | 99% |