The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
14454 | 2020-10-29 19:37:35 | 119.86 | 99% |
9936 | 2020-02-01 19:45:28 | 109.66 | 99% |
7407 | 2019-11-17 19:36:14 | 94.39 | 96% |
5398 | 2018-01-23 02:09:31 | 98.62 | 96% |
1017 | 2017-01-17 01:52:13 | 87.77 | 92% |