The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3585 | 2020-06-03 18:04:05 | 64.03 | 96% |
2776 | 2020-04-09 14:25:11 | 64.72 | 96% |
2176 | 2020-03-24 14:07:18 | 60.59 | 96% |
1286 | 2019-12-21 13:53:00 | 56.10 | 97% |
1206 | 2019-12-19 17:36:13 | 52.96 | 97% |