The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
38248 | 2020-12-09 17:09:03 | 64.93 | 97% |
32487 | 2020-09-27 13:20:35 | 74.95 | 96% |
27306 | 2019-11-16 21:38:48 | 72.21 | 98% |
25781 | 2019-05-30 21:41:54 | 67.42 | 96% |
16102 | 2018-08-21 11:22:34 | 75.54 | 98% |
15933 | 2018-08-20 23:26:36 | 73.33 | 98% |