The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3171 | 2019-05-01 13:29:09 | 64.07 | 95% |
2574 | 2019-02-18 10:44:31 | 69.25 | 95% |
1727 | 2018-12-12 10:24:32 | 68.93 | 97% |
153 | 2018-08-18 18:57:56 | 59.74 | 96% |