Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
53412 | 2018-06-15 06:34:46 | 141.44 | 99% |
52578 | 2018-05-24 01:03:26 | 132.42 | 98% |
50861 | 2018-04-18 02:05:29 | 129.52 | 98% |
45059 | 2018-01-11 05:21:18 | 147.53 | 99% |
41637 | 2017-08-20 03:09:17 | 120.54 | 97% |
40802 | 2017-08-05 19:24:43 | 129.46 | 98% |
40089 | 2017-07-29 23:04:50 | 124.43 | 98% |
39216 | 2017-07-23 22:03:18 | 131.97 | 98% |
36779 | 2017-06-18 22:21:11 | 133.57 | 98% |
35799 | 2017-06-07 05:30:05 | 127.08 | 99% |
34613 | 2017-05-12 07:12:32 | 142.45 | 99% |
31992 | 2017-02-06 05:27:36 | 121.19 | 95% |