The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
56615 | 2020-07-24 12:01:55 | 118.85 | 98% |
55071 | 2020-07-14 10:42:18 | 91.99 | 95% |
54640 | 2020-07-12 06:08:14 | 128.93 | 97% |
42243 | 2020-05-12 04:07:49 | 128.50 | 98% |
40996 | 2020-05-07 06:08:21 | 124.90 | 97% |
36551 | 2020-04-09 11:49:37 | 116.38 | 98% |
35226 | 2020-04-03 23:39:05 | 125.92 | 98% |
35131 | 2020-04-03 11:25:55 | 107.32 | 97% |
29663 | 2020-02-20 10:18:19 | 113.15 | 97% |
23589 | 2019-12-07 03:05:38 | 124.68 | 98% |
22485 | 2019-11-25 14:43:54 | 125.81 | 98% |
20060 | 2019-11-01 15:04:29 | 119.50 | 98% |
18366 | 2019-10-19 09:08:08 | 106.11 | 98% |
16847 | 2019-09-21 01:33:37 | 132.71 | 99% |
15855 | 2019-09-03 10:23:40 | 120.35 | 98% |
11243 | 2019-06-30 08:00:52 | 107.51 | 97% |
4344 | 2019-03-14 14:29:30 | 95.60 | 97% |