On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
61002 | 2020-08-19 09:09:42 | 125.79 | 98% |
60200 | 2020-08-16 07:18:03 | 117.66 | 98% |
56555 | 2020-07-24 03:25:15 | 118.29 | 98% |
48002 | 2020-06-11 22:20:31 | 141.03 | 99% |
43277 | 2020-05-17 02:58:54 | 105.38 | 96% |
41290 | 2020-05-08 11:47:55 | 121.33 | 99% |
40856 | 2020-05-06 07:07:34 | 104.44 | 97% |
39400 | 2020-04-28 06:17:22 | 116.44 | 98% |
38886 | 2020-04-25 06:24:33 | 135.08 | 99% |
34060 | 2020-03-29 01:26:38 | 116.61 | 98% |
26071 | 2019-12-31 16:26:26 | 118.51 | 98% |
23750 | 2019-12-08 03:38:19 | 103.75 | 98% |
16191 | 2019-09-09 12:14:56 | 104.36 | 99% |
12327 | 2019-07-21 09:13:09 | 110.98 | 97% |
11473 | 2019-07-07 12:30:30 | 110.50 | 98% |
5773 | 2019-04-12 16:42:53 | 89.52 | 98% |
3547 | 2019-02-02 09:26:45 | 118.26 | 98% |