The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1349 | 2017-09-09 23:45:49 | 77.27 | 98% |
1204 | 2017-03-31 23:42:08 | 75.24 | 96% |