The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
9709 | 2019-12-27 19:59:24 | 71.37 | 97% |
7425 | 2017-02-23 16:40:05 | 63.48 | 90% |