The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5114 | 2018-09-03 13:48:28 | 68.66 | 95% |
2534 | 2017-01-25 15:01:21 | 53.84 | 91% |