The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1460 | 2018-10-05 11:30:13 | 34.81 | 96% |
812 | 2017-06-14 06:42:23 | 36.68 | 94% |