The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8456 | 2020-07-13 05:30:29 | 67.87 | 95% |
5348 | 2020-06-26 18:50:23 | 65.62 | 95% |
4247 | 2020-06-16 16:10:15 | 60.50 | 94% |