The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8482 | 2019-03-12 00:44:05 | 76.35 | 97% |
8183 | 2019-02-24 22:07:14 | 83.42 | 96% |
7924 | 2019-02-12 05:34:45 | 92.61 | 98% |
5940 | 2018-10-19 03:21:41 | 73.21 | 95% |
2673 | 2018-02-03 03:58:17 | 88.75 | 99% |