The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2063 | 2020-08-06 05:05:02 | 83.32 | 96% |
250 | 2020-05-08 14:11:40 | 67.90 | 98% |