The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
784 | 2020-11-05 23:35:47 | 86.88 | 97% |
688 | 2020-10-20 01:37:23 | 81.42 | 98% |