The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
721 | 2017-03-02 12:46:15 | 65.52 | 96% |
34 | 2017-01-16 16:32:53 | 28.89 | 89% |