The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7399 | 2020-02-18 09:36:38 | 87.50 | 97% |
4831 | 2017-02-04 00:51:34 | 72.21 | 86% |
4454 | 2017-01-30 04:49:36 | 95.34 | 96% |
4038 | 2017-01-28 20:09:25 | 80.75 | 91% |