The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5584 | 2018-07-12 21:12:09 | 78.11 | 97% |
2255 | 2017-12-07 07:53:56 | 73.92 | 97% |
911 | 2017-10-22 06:11:05 | 62.23 | 96% |