The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
| Game | Time | WPM | Accuracy | 
|---|---|---|---|
| 1368 | 2020-06-09 13:51:58 | 62.80 | 95% |