The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1347 | 2020-07-24 16:04:45 | 137.90 | 98% |
761 | 2020-07-12 00:13:57 | 134.88 | 98% |