The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1545 | 2019-05-27 19:14:44 | 73.48 | 97% |
383 | 2019-05-01 10:48:45 | 74.29 | 96% |