The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1917 | 2018-03-26 18:52:23 | 60.43 | 94% |
1288 | 2018-02-27 18:33:35 | 54.86 | 94% |