The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
11238 | 2020-04-19 14:42:44 | 129.16 | 98% |
2245 | 2019-02-03 16:26:53 | 102.66 | 96% |
1886 | 2018-12-30 13:19:30 | 101.22 | 96% |
565 | 2018-11-13 17:07:32 | 87.06 | 96% |