The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2480 | 2018-07-11 00:07:18 | 40.75 | 96% |
1804 | 2018-06-25 00:18:58 | 32.16 | 95% |
334 | 2017-04-18 21:20:01 | 26.62 | 88% |