The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
11875 | 2020-03-21 20:48:02 | 95.60 | 97% |
8668 | 2019-12-08 07:05:29 | 101.77 | 98% |
3132 | 2017-07-16 16:59:22 | 88.69 | 98% |
2477 | 2017-05-28 03:51:15 | 89.57 | 95% |
1880 | 2017-03-28 04:40:19 | 97.87 | 95% |