The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
708 | 2018-03-03 17:15:44 | 55.00 | 96% |
485 | 2017-03-19 00:47:30 | 46.04 | 90% |