The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6886 | 2018-04-19 17:52:00 | 74.06 | 95% |
2682 | 2018-02-18 20:36:09 | 57.74 | 95% |