The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
76 | 2020-12-01 20:51:15 | 94.95 | 97% |
55 | 2020-11-18 19:00:26 | 90.78 | 98% |