Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
743 | 2012-12-04 05:48:17 | 33.56 | 91% |
567 | 2012-11-25 13:15:57 | 30.09 | 94% |
275 | 2012-11-09 10:02:33 | 20.22 | 87% |
226 | 2012-11-06 13:23:39 | 17.13 | 87% |
219 | 2012-11-05 11:16:18 | 20.69 | 91% |
179 | 2012-11-05 07:03:39 | 19.81 | 89% |