Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
63 | 2012-07-30 17:23:40 | 19.09 | 98% |
35 | 2012-07-29 13:07:29 | 19.39 | 97% |