Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
1935 | 2015-03-21 11:49:36 | 33.95 | 97% |
1496 | 2015-03-12 09:29:05 | 27.26 | 93% |
1443 | 2015-03-10 03:58:10 | 28.06 | 91% |
1380 | 2015-03-08 04:45:47 | 25.82 | 94% |
1041 | 2014-01-27 11:38:00 | 21.87 | 93% |
607 | 2014-01-06 10:10:23 | 21.90 | 94% |
422 | 2014-01-03 08:08:39 | 23.01 | 97% |
337 | 2014-01-02 06:53:38 | 23.68 | 97% |
305 | 2014-01-01 07:52:23 | 19.05 | 95% |
150 | 2013-12-30 00:53:15 | 19.34 | 94% |
117 | 2013-12-28 23:24:54 | 20.43 | 96% |
94 | 2013-12-27 00:44:09 | 17.88 | 91% |