Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
582 | 2010-12-25 16:23:36 | 22.70 | |
503 | 2010-12-25 02:04:28 | 23.27 | |
281 | 2010-12-23 04:22:13 | 22.22 | |
21 | 2010-11-30 05:29:59 | 15.70 |