Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
607 | 2009-09-16 06:31:15 | 29.85 | |
605 | 2009-09-16 06:28:12 | 32.16 | |
549 | 2009-09-15 06:58:05 | 30.98 | |
535 | 2009-09-15 05:36:51 | 28.35 | |
405 | 2009-09-12 05:12:17 | 28.84 | |
44 | 2009-08-28 05:00:53 | 25.20 | |
36 | 2009-08-28 04:41:46 | 26.39 |