Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
335 | 2013-08-06 02:53:41 | 118.20 | 98% |
86 | 2013-06-26 23:33:26 | 115.38 | 98% |
33 | 2011-05-30 01:53:18 | 95.69 | 98% |