Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1354 | 2015-07-17 17:28:20 | 83.47 | 97% |
1156 | 2015-07-12 18:00:17 | 79.72 | 95% |
1016 | 2015-07-08 15:44:18 | 81.81 | 96% |
787 | 2015-06-28 18:57:46 | 69.31 | 95% |
651 | 2015-06-06 19:56:28 | 83.15 | 96% |
582 | 2015-06-04 19:40:47 | 83.08 | 98% |
404 | 2015-05-28 19:43:27 | 76.67 | 99% |