Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
681 | 2014-11-26 15:49:24 | 74.21 | 96% |
561 | 2014-05-03 09:57:31 | 76.56 | 98% |
486 | 2013-11-18 09:37:57 | 58.04 | 94% |
438 | 2013-11-12 12:20:52 | 63.69 | 99% |