Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
721 | 2016-04-19 17:31:43 | 103.77 | 97% |
574 | 2014-03-20 17:12:26 | 94.92 | 98% |
444 | 2014-01-26 05:53:33 | 96.92 | 96% |
349 | 2014-01-22 21:14:19 | 92.66 | 99% |
267 | 2014-01-15 14:06:58 | 85.16 | 96% |
62 | 2014-01-03 01:26:40 | 93.43 | 99% |