Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
791 | 2013-06-11 02:09:12 | 99.31 | 92% |
649 | 2013-05-21 20:50:14 | 100.36 | 92% |
371 | 2013-05-15 23:00:58 | 124.24 | 98% |